November 15, 2007

The Return Is Over

I chose a really bad time to get nostalgic about Dark Age of Camelot. Between real life and kick ass new games like Call of Duty 4, I have very little time to dedicate to an MMORPG. Especially one that is six years old and fairly set in it's ways.

I enjoyed the thirty or so hours I put into the game over the last month, but I ended up at the same conclusion I did a few years ago: the genre needs to improve. The genre has grown up and new games do some very basic things very well. Things that DAoC has not improved on over the last six years.

World of Warcraft's controls have honestly spoiled me and I can not seem to adjust backwards to the heavy-handed systems of DAoC. Also, the flexibility of WoW's UI mods trumps any of the custom UI packages available for DAoC. There are tons of other items that I've grown used to and playing DAoC again just made me wish for WoW. There is so much to be said for the little things that WoW managed to get right.

But I don't want to make this a WoW is better than DAoC post. DAoC was the game back in the day and I do not regret the three years I invested into it. In my humble opinion, Realm vs. Realm is still an amazing concept and extremely well implemented throughout DAoC. It is just sad to know that the rest of the game aged like rotten cheese.

Oh well, it was good while it lasted.