September 29, 2008

Here. We. Go.

Now the Fun Begins is the title of Jack Thompson's e-mail announcing his official disbarment from practicing law in Florida.
In a four-page written order, the Florida Supreme Court today affirmed a referee's recommendation to permanently disbar controversial Miami attorney Jack Thompson.

The action, which takes effect in 30 days, means that Thompson will no longer be licensed to practice law and may not apply for reinstatement. Ever.
And after reading the article, all I saw in my head was the Joker in The Dark Knight going "Here. We. Go.".

For some reason, I don't think this is the last we'll be hearing from Mr. Thompson. He just won't have the legal clout to back his idiocy up any longer. Essentially, he becomes like the rest of us on the Internet, no laws to hold his vitriol back. Not that he followed any laws in the first place.

Here. We. Go.

Now the Fun Begins is the title of Jack Thompson's e-mail announcing his official disbarment from practicing law in Florida.
In a four-page written order, the Florida Supreme Court today affirmed a referee's recommendation to permanently disbar controversial Miami attorney Jack Thompson.

The action, which takes effect in 30 days, means that Thompson will no longer be licensed to practice law and may not apply for reinstatement. Ever.
And after reading the article, all I saw in my head was the Joker in The Dark Knight going "Here. We. Go.".

For some reason, I don't think this is the last we'll be hearing from Mr. Thompson. He just won't have the legal clout to back his idiocy up any longer. Essentially, he becomes like the rest of us on the Internet, no laws to hold his vitriol back. Not that he followed any laws in the first place.

September 24, 2008

Book Thoughts: Throne of Jade (Temeraire, Book 2)


Title: Throne of Jade
Author: Naomi Novik
Genre: Fantasy, Alternate History
Publisher: Del Rey (April 25, 2006)
Quick-Hit Thought: Good read for those interested, but slow pacing in the middle.

The phrase, “it’s all about the journey” perfectly describes Throne of Jade, book 2 in the Temeraire series by Naomi Novik. The book chronicles the journey to the far off lands of China by the dragon Tremeraire, his crew, and his Captain; Will Laurence. Once again, Novik does a wonderful job of weaving dragons into a period of history best known for ships, soldiers, and war. As in the first book, the strength of Throne of Jade lies in the detail of dragon interactions within society and the military, boosted by the fact that this book partly takes place in a very different Chinese society.

Unfortunately, getting to the immense and interesting nation of China takes some time and by the end of the book China feels wholly unexplored. While I do appreciate a more detailed account of the journey to China, via a sea-faring dragon carrier, I can’t help but admit I was longing for Novik’s “and a few weeks later” approach of the first book. There are definite flat spots in both action and pacing, with a tacked-on-feeling action sequence at the beginning of the book.

Fortunately, the plot is solid and ties together in the end. This makes up for the boring reading in the middle. It took me a while to get through that middle, but I feel rewarded for sticking it out. Throne of Jade introduces a wonderful new enemy into the mix outside of Britain’s current nemesis of Napolean and France.

The next book in the series, Black Powder War, picks up shortly after where Throne of Jade leaves off and I am ready to see it through to conclusion. If there is any sign of a good book, it is in the Throne of Jade’s ability to intrigue me enough to pick up and read the next in the series, just as book 1 brought me to Throne of Jade.

Book Thoughts: Throne of Jade (Temeraire, Book 2)


Title: Throne of Jade
Author: Naomi Novik
Genre: Fantasy, Alternate History
Publisher: Del Rey (April 25, 2006)
Quick-Hit Thought: Good read for those interested, but slow pacing in the middle.

The phrase, “it’s all about the journey” perfectly describes Throne of Jade, book 2 in the Temeraire series by Naomi Novik. The book chronicles the journey to the far off lands of China by the dragon Tremeraire, his crew, and his Captain; Will Laurence. Once again, Novik does a wonderful job of weaving dragons into a period of history best known for ships, soldiers, and war. As in the first book, the strength of Throne of Jade lies in the detail of dragon interactions within society and the military, boosted by the fact that this book partly takes place in a very different Chinese society.

Unfortunately, getting to the immense and interesting nation of China takes some time and by the end of the book China feels wholly unexplored. While I do appreciate a more detailed account of the journey to China, via a sea-faring dragon carrier, I can’t help but admit I was longing for Novik’s “and a few weeks later” approach of the first book. There are definite flat spots in both action and pacing, with a tacked-on-feeling action sequence at the beginning of the book.

Fortunately, the plot is solid and ties together in the end. This makes up for the boring reading in the middle. It took me a while to get through that middle, but I feel rewarded for sticking it out. Throne of Jade introduces a wonderful new enemy into the mix outside of Britain’s current nemesis of Napolean and France.

The next book in the series, Black Powder War, picks up shortly after where Throne of Jade leaves off and I am ready to see it through to conclusion. If there is any sign of a good book, it is in the Throne of Jade’s ability to intrigue me enough to pick up and read the next in the series, just as book 1 brought me to Throne of Jade.

September 23, 2008

Warhammer, I

Heartles - Badlands - Ironbreaker

Bring it bitches.

Yes, I know there is an s missing. Stupid server transfers.

Warhammer, I

Heartles - Badlands - Ironbreaker

Bring it bitches.

Yes, I know there is an s missing. Stupid server transfers.

September 18, 2008

Age of Commenting

Half of reading is comprehension. A certain member of the MMO blogosphere is confusing MMOs with politics, where 30 second sound-bites are all that matter. Sadly, that is the trend on the Internet we seem to be posting in as MMO bloggers. Anything posted past a good Bartlism is considered a wall of text. Every blogger wants to write a wall of text, but not many of them want to actually read one. Those of us that do, usually leave a comment and form the core of the MMO blogosphere. Those that don’t read, quote the part that caught their attention for two seconds and proclaim that the sky is falling.

This comes full circle when one religious commenter, with too much free-time, collects a few quotes, takes them out of context, and tries to make a point. All while going ‘nah nah nah. I can’t hear you’. Not having learned their lesson, they do it again. Before we know it, several bloggers are flooded by this one insignificant commenter who has no purpose other than to quote Bartlisms and go “HA! Gotch ya!”. Of course, they couldn’t have anything until they make an actual point, but that doesn’t stop them.

There is no victory to be had against ignorance and bias. The best we can do is point at them, laugh, and then slap a /ignore on them until they are blue in the face from holding their breath. Eventually they will pass out.

Without further ado, Openedge, /point /laugh /ignore

Age of Commenting

Half of reading is comprehension. A certain member of the MMO blogosphere is confusing MMOs with politics, where 30 second sound-bites are all that matter. Sadly, that is the trend on the Internet we seem to be posting in as MMO bloggers. Anything posted past a good Bartlism is considered a wall of text. Every blogger wants to write a wall of text, but not many of them want to actually read one. Those of us that do, usually leave a comment and form the core of the MMO blogosphere. Those that don’t read, quote the part that caught their attention for two seconds and proclaim that the sky is falling.

This comes full circle when one religious commenter, with too much free-time, collects a few quotes, takes them out of context, and tries to make a point. All while going ‘nah nah nah. I can’t hear you’. Not having learned their lesson, they do it again. Before we know it, several bloggers are flooded by this one insignificant commenter who has no purpose other than to quote Bartlisms and go “HA! Gotch ya!”. Of course, they couldn’t have anything until they make an actual point, but that doesn’t stop them.

There is no victory to be had against ignorance and bias. The best we can do is point at them, laugh, and then slap a /ignore on them until they are blue in the face from holding their breath. Eventually they will pass out.

Without further ado, Openedge, /point /laugh /ignore

September 15, 2008

Head Starts DO NOT Work

Warhammer Online: Age of Reckoning has "soft launched" a head start program for Collector's Edition pre-order players. Unfortunately, the server selection for the head start was very small in scope. To no one's surprise, the servers filled up fast and the complaints came rolling in. Unfortunately for Mythic, it has quickly passed the point of just adding servers to fix the problem.

Many of the head start players have entire guilds following in their wake. Head start servers are going to be near impossible to play at launch with the crush of players attempting to hook up with their guilds. Queue times will be hours long at the start.

Mythic screwed up. There was no reason for them to narrow the server selection for head start. It does not take a rocket scientist to figure out that restricting server selection for head start players would severely over populate them. It is a sad day when players already up and running on the head start servers have to actively debate if they should just treat the head start as another open beta period, with little chance they will actually play their current character for the long term.

Mythic has been great throughout the development of WAR. I have no fucking clue why launch has shown their ass. I guess it had to happen at some point.

The lesson should be learned: head starts DO NOT WORK for MMOs.

Head Starts DO NOT Work

Warhammer Online: Age of Reckoning has "soft launched" a head start program for Collector's Edition pre-order players. Unfortunately, the server selection for the head start was very small in scope. To no one's surprise, the servers filled up fast and the complaints came rolling in. Unfortunately for Mythic, it has quickly passed the point of just adding servers to fix the problem.

Many of the head start players have entire guilds following in their wake. Head start servers are going to be near impossible to play at launch with the crush of players attempting to hook up with their guilds. Queue times will be hours long at the start.

Mythic screwed up. There was no reason for them to narrow the server selection for head start. It does not take a rocket scientist to figure out that restricting server selection for head start players would severely over populate them. It is a sad day when players already up and running on the head start servers have to actively debate if they should just treat the head start as another open beta period, with little chance they will actually play their current character for the long term.

Mythic has been great throughout the development of WAR. I have no fucking clue why launch has shown their ass. I guess it had to happen at some point.

The lesson should be learned: head starts DO NOT WORK for MMOs.

September 12, 2008

New Job Going Well

My new job has been going well. I understand the WAN side of computer networking a lot more and that is just after a few days on the job.

Unfortunately, I have no time to do anything else and with the WAR launch coming up soon, I'm a bit bummed out about that. However, you gotta do what you gotta do.

New Job Going Well

My new job has been going well. I understand the WAN side of computer networking a lot more and that is just after a few days on the job.

Unfortunately, I have no time to do anything else and with the WAR launch coming up soon, I'm a bit bummed out about that. However, you gotta do what you gotta do.

September 8, 2008

New Job Incoming

I begin my new job tomorrow. Its a pay increase, but a downgrade in fun. No more forums, IRC, instant messaging, or web surfing during work hours. Just work. Oh well, thus is part of the quest for more foozles.

New Job Incoming

I begin my new job tomorrow. Its a pay increase, but a downgrade in fun. No more forums, IRC, instant messaging, or web surfing during work hours. Just work. Oh well, thus is part of the quest for more foozles.

September 7, 2008

Favre Average, Man"genius" an Idiot

The New York Jets took home a win today against the Miami Dolphins.

I normally don't get to watch many games outside of the Green Bay Packers games, but I managed to catch today's Jets/Dolphins game. The one overriding thought I had the entire game was that the Jets head coach, Eric Mangini who is known as Man"genius", made some very suspect coaching calls. Not to mention, having made the call not to carry a second place-kicker on the roster.

Between not passing on a 3rd down at the end of the game, not carrying that second kicker, and a timeout that saved the Dolphins from getting a delay of game penalty within the last minute of the game, I have to say Mangini failed as a coach.

Honestly, the Jets should of lost the game due to the coaching blunders. What's funny, is that many people expected Favre to be the one losing games by having a Brett moment. However, here the Jets sit, with Favre to thank for a win and some doubts about the coach guiding the team.

Favre Average, Man"genius" an Idiot

The New York Jets took home a win today against the Miami Dolphins.

I normally don't get to watch many games outside of the Green Bay Packers games, but I managed to catch today's Jets/Dolphins game. The one overriding thought I had the entire game was that the Jets head coach, Eric Mangini who is known as Man"genius", made some very suspect coaching calls. Not to mention, having made the call not to carry a second place-kicker on the roster.

Between not passing on a 3rd down at the end of the game, not carrying that second kicker, and a timeout that saved the Dolphins from getting a delay of game penalty within the last minute of the game, I have to say Mangini failed as a coach.

Honestly, the Jets should of lost the game due to the coaching blunders. What's funny, is that many people expected Favre to be the one losing games by having a Brett moment. However, here the Jets sit, with Favre to thank for a win and some doubts about the coach guiding the team.

September 5, 2008

Five Minutes with Preview Weekend +

Warhammer Online: Age of Reckoning (WAR) has opened the floodgates once again for another Preview Weekend. This time around Mythic has gotten creative and chosen a catchy title: Preview Weekend +.

I had the chance to log in for a few minutes before heading into work and I have to admit I was absolutely stunned by the progress that Mythic has made on WAR. The game was already good to begin with, but Mythic has gone and kicked it up a notch.

First and foremost, the NPC AI and pathing issues are fixed. Everything worked great and only once did I run into an NPC that seemed a bit flaky. Even then, it was not the "deer in headlights" look of the past Preview Weekend.

Again, the starter areas were flooded with hundreds of players and once again, I had absolutely no latency or graphical lag.

Next on the hit list was combat responsiveness. Mythic did not disappoint. The cast bar is fixed. The UI responsiveness is fixed. The 0.3 second slop timer that was added works perfectly. Overall, combat in WAR is where it needs to be.

So far, no crash to desktops and no one stating that they were having any.

Overall, every single Con from my original Preview Weekend Pro/Con list has been tackled. The only one not tackled was the Shadow Warrior hotbar reset, which was just a misunderstanding on my part on how the Shadow Warrior stances worked.

For informational purposes, the Preview Weekend + is running on WAR Patch 4.1 . I am playing on Chrace as Heartless the Bright Wizard.

Five Minutes with Preview Weekend +

Warhammer Online: Age of Reckoning (WAR) has opened the floodgates once again for another Preview Weekend. This time around Mythic has gotten creative and chosen a catchy title: Preview Weekend +.

I had the chance to log in for a few minutes before heading into work and I have to admit I was absolutely stunned by the progress that Mythic has made on WAR. The game was already good to begin with, but Mythic has gone and kicked it up a notch.

First and foremost, the NPC AI and pathing issues are fixed. Everything worked great and only once did I run into an NPC that seemed a bit flaky. Even then, it was not the "deer in headlights" look of the past Preview Weekend.

Again, the starter areas were flooded with hundreds of players and once again, I had absolutely no latency or graphical lag.

Next on the hit list was combat responsiveness. Mythic did not disappoint. The cast bar is fixed. The UI responsiveness is fixed. The 0.3 second slop timer that was added works perfectly. Overall, combat in WAR is where it needs to be.

So far, no crash to desktops and no one stating that they were having any.

Overall, every single Con from my original Preview Weekend Pro/Con list has been tackled. The only one not tackled was the Shadow Warrior hotbar reset, which was just a misunderstanding on my part on how the Shadow Warrior stances worked.

For informational purposes, the Preview Weekend + is running on WAR Patch 4.1 . I am playing on Chrace as Heartless the Bright Wizard.

September 3, 2008

Suddenly Brett Favre Appears


I'm a sucker for anything Favre related!

Suddenly Brett Favre Appears


I'm a sucker for anything Favre related!

September 2, 2008

A Wall

I dug a big hole, put up a wall, and laid a bunch of stones down this past weekend.

Oh, and I get to pee in a cup tomorrow, since I didn't accomplish that goal today.

Just figured I would share.

A Wall

I dug a big hole, put up a wall, and laid a bunch of stones down this past weekend.

Oh, and I get to pee in a cup tomorrow, since I didn't accomplish that goal today.

Just figured I would share.