Showing posts with label CCP. Show all posts
Showing posts with label CCP. Show all posts

February 27, 2010

A Self-Serving PC Gaming Wish-List

It's not my birthday, but I was inspired by Alec Meer's birthday post over at Rock, Paper, Shotgun.

I want these things.
  • A Free 2 Play Warhammer Online.
  • A fantasy-based EVE Online (where is World of Darkness anyways?).
  • A Shadowbane that doesn't make me want to vomit on my keyboard.
  • Battlefield 1942 recreated in Battlefield: Bad Company 2's engine, destructible environments and all.
  • An announcement from 38 studios on what their MMOG will be.
  • To figure out what ever happened to Project Offset.
  • Some sort of hypno-therapy that makes me incredible at FPS games overnight.
  • To never see or hear the phrase “dumbed-down” again
  • A loaf of bread.
  • My kid's two front teeth (teething sucks btw)

NOTE: Yes, I stole a couple of Alec's ideas and changed or did not change the words slightly.

August 18, 2009

Scott Jennings in Left Field, Finds Dust

I predicted that in 2009:
8. An MMO project will come out of left field this year and surprise us all. Scott Jennings may or may not be involved, but he’ll blog about it regardless.
Sure enough, Scott Jennings does not disappoint. Read his blog post: CCP comes out of left field, shoots everyone in head. So, he's not involved, but he blogged about. For those keeping count, that's TWO predictions proven true this year.

Personally, I don't feel this has come out of left field. When CCP announced Dust 514, a lot of us suspected it was their fabled and quasi-demonstrated first person avatars addition to EVE Online. Sure enough, they've announced it as such:
The announcement, with the trailer tagline of “one universe, one war”, came at the end of a talk about the history of CCP. It left many GDC Europe keynote attendees — perhaps expecting an announcement for World Of Darkness, CCP’s other rumored project — significantly surprised.

The trailer, with slick in-game graphics, showcased a space station and then impressive first-person shooter gameplay. Petursson said that Dust 514 is “our take on a console MMO”, and was made after the company “looked hard at what people wanted to do on consoles”.

In fact, when Dust 514 launches, the map of EVE, currently divined only by player structures owned in the PC game, will also take into account infantry successes and failures within the console game. Players in the PC MMO can “fund mercenaries and give them goals” in the console title.

CCP’s Petursson hope that “these communities will meld over time”, expecting specific Dust 514 corporations to start with, but eventually social structures that bridge across the two. He quipped of the new game and the relationship between the two titles: “While the fleet does the flying, the infantry does the dying.”
So, I have to disagree that its as far out of "left field" as Jennings makes it out to be. Maybe I can bite on the console and PC interaction, but overall it was pretty much expected.

I'm interested, but I have to see it in action (outside of a developer walk through) before I can give my blessing. I am still not enthused by how CCP treats the EVE community, letting a few gremlins cause a shit-ton of damage for no other reason than CCP can't control their own developers, let alone the community.