2. Teleport to nearest player. While no areas are that far away in Borderlands, it is annoying to join a game and have to spend the first several minutes finding the other players.
And thats it for now.
Multiplayer connectivity has been improved; users should no longer be required to forward ports to host or join multiplayer games. (source)
Borderlands was a highly anticipated release on the PC, but a one-week delay of the PC launch meant that console gamers were able to enjoy the gun-collecting goodness ahead of their PC gaming brethren. A few gamers were lucky enough to find stores that were willing to sell the boxed PC copy of the game before the street date, however, but when they installed the game and tried to play, they found that without the title being authenticated online, the disc and key were worthless.Gearbox big wig, Randy Pitchford, responded:
The problem? They forgot that buying a PC game doesn't involve a product, but a license.
"I don't know if something can be done to unlock copies for people that somehow get a copy before the street date... I certainly can't do anything about it, but I understand and am sympathetic to the frustration,"He doesn't know. The man responsible for the game doesn't know if it can be unlocked before its street date. Maybe he should have asked the pirates that were playing Borderlands DAYS before the official street date.
We were sent a review copy of Borderlands to check out for the VGAs, and after an hour or so of play I went over to my computer and ordered that Borderlands four-pack. I decided then and there that I wasn't going to deal with any "should I buy it" or "I don't know man" bullshit from potential comrades. I'm just going to drop a Steam code in their laps, and then gesture in the direction of the wasteland. I didn't really understand that the PC version was coming out later than the console iterations, even though it said as much on the screen, so now I've got several days to itch and sweat while console players learn what I already know.And yet another Hellgate: London reference. I am starting to trip into hype mode, but Borderlands looks to be an absolute blast.
I know they're real busy over at Gearbox, but a demo would go a long way. I suspect that most people won't understand what they've accomplished here, which is to make good on Hellgate's promise in a kind of Weird West milieu. Thief: The Dark Project was sometimes called a "First-Person Looter," though it is even more apt here - God help you when the shakes start, and your awareness narrows to a dark funnel that only slight variations in statistics may penetrate.
Jim: Who wants to try to define the game (#Borderlands) in a single sentence then, eh?The reviews are rolling in for Borderlands and its pretty unanimous that the game is a hit. From GameInformer:
Kieron: Hellgate in a desert, but not shit.
Alec: There’s some sort definition involving the words “Diablo” and “guns”, but I can’t work out how to stick them together.
Jim: Diablo with first-person perspectives, with guns, with vehicles. And bloody. And co-opy. Actually I think WoW is a more appropriate point of reference.
Co-op is a blast, the variety of weaponry lends an addictive quality to the game that's rarely seen, and it maintains a distinct sense of humor and personality. It's a long-lasting experience that manages to stay fresh throughout, and the ability to easily jump into a friend's game at any time only lengthens the appeal of an already stellar title.Can't wait for the 26th, when the PC version releases, and I can add my own thoughts on the game.
Gearbox's loot-driven wasteland romp Borderlands ain't even on store shelves till next week--with a PC release following on Steam the week after that--but the developer is already spilling the beans about its post-release plans for downloadable content.This should make players mad, but I think Kill Ten Rats has a better view on it:
Described as "the first in a series" of add-ons, The Zombie Island of Dr. Ned will run you $10 on all three platforms.
After looking at the neat DLC pictures of a zombie isle, I had another idea. Gearbox devs were the good guys here. They were letting me, the customer know, the specifics of their business plan before people shelled out for the game. Players that were interested in Borderlands as a service would now have a more concrete understanding of things to come.I would type more, but the above quote sums it up perfectly. The only problem that could arise is if the game feels incomplete at launch.
test test test Original rant: LINK Episode 5 rant: LINK Episode 6 rant: LINK Episode 7 rant: LINK Episode 8: Apocalyptic Bingo! Spoilers......