February 16, 2006

Vanguard preview @ IGN

Vanguard : Saga of Heroes is in a media blitz and IGN has a review up and I have it in my crosshairs. It has me more than disapointed... it has me downright angry. Angry because of the setback this pile of steaming crap will be on the MMORPG market.

Read the preview for Vanguard here.

Lets start with the stand out comment of the article; "The actual game mechanics should be familiar to anyone who's dabbled in MMOs in the past few years."

- Holy fizzle... Vanguard really is Everquest 2.0 (not to be mistaken with Everquest 2 from SOE). Read that quote again. Translated to human speak the previewers impression was "This is Everquest with better graphics."

Something about housing that caught my eye; "Once you start racking up a lot of dough, you'll eventually have the resources to build your own house and you can create a list of specific people who are allowed to enter it. Housing is not instanced, but the world has tons of open space for staking your claim."

- OK I'm going to calm down a little bit because they are the first MMO really since UO to attempt this in the fantasy setting. This does have potential.

Next on the chopping block is this beauty of a quote; "(Right now, the plan is to have a level cap of 50 at launch. With the current content balance, one beta tester took over four months, playing twelve hours a day, seven days a week, to reach that point.)"

This of course is followed up by this dandy; "That's primarily why McQuaid has a 30" Dell LCD powered by a Radeon X1900 XTX -- because they like to play."

- We already knew this game was made for the hardcore and I'm over that fact. What really hits hard is Brad's PC setup. Way to keep it real Brad. For bloomin' sakes... you would think they may want to test/play this game on a system THAT MORE THAN 10% OF THE GAMERS OUT THERE OWN OR COULD EVEN AFFORD!!! Just my opinion of course.

There is another preview up at Gamespot which I'll digest later, but for now I am pissed off so no need to bite off more than I can chew.

9 comments:

Anonymous said...

Heartless said:
>> Something about housing that caught my eye; "Once you start racking up a lot of dough, you'll eventually have the resources to build your own house and you can create a list of specific people who are allowed to enter it. Housing is not instanced, but the world has tons of open space for staking your claim."

- OK I'm going to calm down a little bit because they are the first MMO really since UO to attempt this in the fantasy setting. This does have potential.<<

Not quite. Horizons has housing that's almost certainly more involving than what's planned for Vanguard. Too bad the rest of the game reeks. Grabbing a plot and building was fun.

Anonymous said...

Heartless said:
>> Something about housing that caught my eye; "Once you start racking up a lot of dough, you'll eventually have the resources to build your own house and you can create a list of specific people who are allowed to enter it. Housing is not instanced, but the world has tons of open space for staking your claim."

- OK I'm going to calm down a little bit because they are the first MMO really since UO to attempt this in the fantasy setting. This does have potential.<<

Not quite. Horizons has housing that's almost certainly more involving than what's planned for Vanguard. Too bad the rest of the game reeks. Grabbing a plot and building was fun.

heartlessgamer said...

Ahhh I did forget Horizons, but if you search my blog for posts on Horizons you would realize that I never made it past install with that subpar product.

Anonymous said...

Everyone forgets Horizons ... ;)

Irth Online is another fantasy MMOG with housing out in the countryside. The buildings are pre-built, however, and you just claim one and decorate the interior.

My guess would be that Vanguard will be like SWG, but with Horizons-like preplanned "plots" to prevent the UO-style mess. The Devs will have total control of where buildings can be placed.

Anonymous said...

Everyone forgets Horizons ... ;)

Irth Online is another fantasy MMOG with housing out in the countryside. The buildings are pre-built, however, and you just claim one and decorate the interior.

My guess would be that Vanguard will be like SWG, but with Horizons-like preplanned "plots" to prevent the UO-style mess. The Devs will have total control of where buildings can be placed.

heartlessgamer said...

Thats a good system and hence my curiosty towards it. I played Irth. Aside from the obvious lack of a large enough team to support the game they are pushing hard to make the game better.

Its definately a work in progress, but if people wanted to be part of the process Irth is a game in which they would probably get listened to.

heartlessgamer said...

Thanks for sharing anon poster. I appreciate the input. I have reposted it on the main blog.

http://hgamer.blogspot.com/2006/05/vanguard-beta-in-trouble.html

Check it out if you wish.

Anonymous said...

you would think they may want to test/play this game on a system THAT MORE THAN 10% OF THE GAMERS OUT THERE OWN OR COULD EVEN AFFORD!!!

So you would prefer it's outdated at launch?

Of course the requirements should be "very high" at the beta, because the same requirements are "mediocre" in a year or so after launch.

Or would you have them do a graphics engine update within a year from launch?

Anonymous said...

you would think they may want to test/play this game on a system THAT MORE THAN 10% OF THE GAMERS OUT THERE OWN OR COULD EVEN AFFORD!!!

So you would prefer it's outdated at launch?

Of course the requirements should be "very high" at the beta, because the same requirements are "mediocre" in a year or so after launch.

Or would you have them do a graphics engine update within a year from launch?